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The Field hospitals

Posted: 03 Jul 2012, 10:39
by Berget-events
Did you use one ? How did it work?

Posted: 03 Jul 2012, 10:56
by wormbyte
A temporary respawn point anywhere you need to support a major attack. Hell yes, fantastic idea....KEEP IT!

Field hospital

Posted: 03 Jul 2012, 11:08
by Jonas
Like Wormbyte says: hell yes! keep it. It is a fantastic asset.

Posted: 03 Jul 2012, 12:02
by Pallin
It worked but in the info you got with the bag there stood that there should be a bav reciver. But there werent any. Otherwise it worked fine :)

Posted: 03 Jul 2012, 12:04
by beast
Useful, but we've never seen one.

Posted: 03 Jul 2012, 12:11
by JudgementDay
Keep them.

Be a little more precise about the rules, as some information about hospital rules was only given out directly pre-game by BE (the thing about the BAVS and the 8 hour respawn for a destroyed hospital).

Also, I think NAF and Poldavian commanders agreed during the game that a 4 hour respawn time for the field hospital would be more than enough.

Posted: 03 Jul 2012, 12:16
by Pallin
Our group never got that info about the respawn if the hospital was destroyed. But when we used it the hospital worked fine :)

Posted: 03 Jul 2012, 12:40
by Redmenace_tv
I love the idea and think it should be kept.

HOWEVER

We had trouble getting respawn approved as Beget events told us we needed a GM to OK the hospital before respawn was possible. BE trust your players! If we can be trusted to take hits we can be trusted to set up our hospital!

Posted: 03 Jul 2012, 14:00
by Scarface
The idea is good, keep it.

Posted: 03 Jul 2012, 14:26
by EnermaX
Never saw one.

Posted: 03 Jul 2012, 15:23
by A07
Redmenace_tv wrote:I love the idea and think it should be kept.

HOWEVER

We had trouble getting respawn approved as Beget events told us we needed a GM to OK the hospital before respawn was possible. BE trust your players! If we can be trusted to take hits we can be trusted to set up our hospital!
+1...

Also, make it look better, as some red/white tape and a kitchen clock are not quite "milsim"..

Posted: 03 Jul 2012, 17:09
by JKangas
What did it look like, exactly? We had a standing order to blow them up if we saw one, but we had no idea whether it was a flag+OD box on the ground, or a full-blown tent with red crosses and so on.

Posted: 03 Jul 2012, 17:12
by Redmenace_tv
This...

A07 wrote:
Also, make it look better, as some red/white tape and a kitchen clock are not quite "milsim"..

Posted: 03 Jul 2012, 17:57
by Brujo
Used it three times, keep it!

Posted: 03 Jul 2012, 22:16
by Mrfoss
We sett one up at crossroads when the heavy fighting started but had to send everyone off to sandpits du to no BAVs. Then later got an OK to use it. Whould be good to make sure everything is in order as it could have lost us crossroads that day.