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Game balance

Posted: 30 Oct 2016, 18:29
by Berget-events
As it seems, almost all NAF tickets were sold within the first 10 minutes. There will be no more tickets released to this faction until we have secured a level of balance between the teams that we are happy about.

If you were originally planning to play NAF and did not manage to get a ticket, you should instead consider choosing UPIR faction.

As it seems, almost all NAF tickets were sold within the first 10 minutes. There will be no more tickets released to this faction until we have secured a level of balance between the teams that we are happy about. If you were originally planning to play NAF and did not manage to get a ticket, you should instead consider choosing a different faction. Unpaid tickets will be released in the coming 30 days, so there is a second chance.

UPIR CAMO:
Flecktarn, DPM, Partizan, Flora,OD (Od, Od-Gorka, RG) Woodland (US, PL, CCE), Kryptek Highland, Nomad, Mandrake And Pencott Badlands, Sandstorm, Greenzone, M95, Australian DPCU, Belgian woodland and Tigerstripe.

Re: Game balance

Posted: 30 Oct 2016, 18:43
by Nieep
@Berget-events - You typed this topic today 18:29 when the tickets were released at 20:00? It makes me wonder if me and my team got NAF-tickets at all

Re: Game balance

Posted: 30 Oct 2016, 18:44
by Rythm
thats 18:29 Berget time, not CET...

Re: Game balance

Posted: 30 Oct 2016, 18:45
by Crapgame
and yours 18:44...

the forum clock is not properly set.
i have seen the forum all evening and that post came up after ticket release...

Re: Game balance

Posted: 30 Oct 2016, 18:45
by Nieep
Ah okay, nevermind then haha :)

Re: Game balance

Posted: 01 Nov 2016, 08:38
by timpa
Nieep wrote:@Berget-events - You typed this topic today 18:29 when the tickets were released at 20:00? It makes me wonder if me and my team got NAF-tickets at all
You can set your timezone for the forums in User Control Panel > Board settings. :)

Re: Game balance

Posted: 05 Nov 2016, 12:42
by Tiger_1
So is something being done to convince some groups of players to switch sides? Because I don't think 300+ naf players are not going to pay their tickets. And it might be easier to get a shift now, then after all have payed..

Re: Game balance

Posted: 06 Nov 2016, 16:11
by Scarface
Berget-events wrote:
If you were originally planning to play NAF and did not manage to get a ticket, you should instead consider choosing UPIR faction.

As it seems, almost all NAF tickets were sold within the first 10 minutes. There will be no more tickets released to this faction until we have secured a level of balance between the teams that we are happy about. If you were originally planning to play NAF and did not manage to get a ticket, you should instead consider choosing a different faction. Unpaid tickets will be released in the coming 30 days, so there is a second chance.
Please correct me, but the above statement it looks ''unprofessional''. To balance the sides by limiting the tickets is wrong, because, this is open individual registration process. How players from one team to do there registration on time?

How we should comment this: ''After choosing your team you will be placed in a military structure with officers and commanders. You will always be placed in the same squad/platoon as your friends as long as you register with the same team-tag.''

Allowing team registration is a option to solve the issue with split teams.

Re: Game balance

Posted: 06 Nov 2016, 23:40
by fruhest
Scarface wrote:
How we should comment this: ''After choosing your team you will be placed in a military structure with officers and commanders. You will always be placed in the same squad/platoon as your friends as long as you register with the same team-tag.''

Allowing team registration is a option to solve the issue with split teams.
However, then there's the problem with people wanting to go with the faction that they have gear for already, not everyone has the economy to buy new gear if you are placed in a faction that does not allow what you've got.
The ticket itself isn't exactly free, and then there's transport costs etc.

If you intend to larp a lot then which faction you choose will also heavily affect your experience, and so just being placed in a random faction isn't really a good or fun option for that.

Re: Game balance

Posted: 10 Nov 2016, 08:08
by packe
fruhest wrote:
However, then there's the problem with people wanting to go with the faction that they have gear for already, not everyone has the economy to buy new gear if you are placed in a faction that does not allow what you've got.
The ticket itself isn't exactly free, and then there's transport costs etc.

If you intend to larp a lot then which faction you choose will also heavily affect your experience, and so just being placed in a random faction isn't really a good or fun option for that.

I agree with the LARP part, but I do not agree with the uniform, I mean almost anyone can afford a DPM, Flecktarn or Multicam/MTP, and there are no limitations on the tactical gear, but if you want to play with those uniforms is another story.

I know how it is, I wanted to play NAF with M90, but I found a solution to play UPIR in another camo.