Search found 30 matches

by seaQ
01 Jul 2019, 15:58
Forum: Berget 17
Topic: Feedback - General
Replies: 68
Views: 62080

Re: Feedback - General

If anything will bring me back. It is the 10 year of service patch.... hell probably wont have anymore soon. This was my tenth Berget game and was looking forward to this patch, however, didn't get one at check-in. A friend of mine asked why and was told you could buy one in the shop. Although I kn...
by seaQ
01 Jul 2019, 12:52
Forum: Berget 17
Topic: Feedback - General
Replies: 68
Views: 62080

Re: Feedback - General

Regarding the last mission, that was most likely not your HQs fault. They got the mission with 15 minutes deadline to leave - This was done on purpose for balance reasons, and give blue a chance to fortify ambush positions. It worked well, it seems. Might not be, however we got orders: 19:39 to go ...
by seaQ
01 Jul 2019, 11:04
Forum: Berget 17
Topic: Feedback - General
Replies: 68
Views: 62080

Re: Feedback - General

Played as GFM Mech +++ Armbands! Finally a quality armband, please keep thoose for future events. +++ Chrono with higher weights and also recording all the information. +++ Random chrono during (don't know how many of these you did but atleast we had to do it) game to make sure all were still using ...
by seaQ
01 Jul 2019, 09:35
Forum: Berget 17
Topic: Feedback - Drones / B.A.A.S
Replies: 13
Views: 12283

Re: Feedback - Drones / B.A.A.S

Played as GFM Mech and loved the drones. Our vehicle never got destroyed by drones (that we know about, maybe when parked). However, it was very cool when soldiers shouted to us to unload our vehicle when the drone was nearby in-case of a successful drone attack!

Please keep them for the future!
by seaQ
12 Feb 2017, 22:27
Forum: Berget 15 - Summer 2017
Topic: Rule Suggestions
Replies: 26
Views: 26950

Re: Rule Suggestions

Did you ever perform chrono-testing at an event? Your remark is flawed, because you think all players are truthfull? I am a marshall and perform monthly fps-checks. We get the craziest things, from hop up so turned on that the bb is stuck to testing with much heavier bb's then the 0.20 that should ...
by seaQ
11 Feb 2017, 19:23
Forum: Berget 15 - Summer 2017
Topic: Rule Suggestions
Replies: 26
Views: 26950

Re: Rule Suggestions

This is not very hard and is performed on plenty of games in Sweden. The guys doin the chronoing doesn't even need to know much about it. All they have to do is ask what bullet weight the guy uses, shoot the gun through the chrono and look at this table:

https://sjoqvist.org/bergetchrono
by seaQ
11 Jul 2016, 14:23
Forum: Berget 14
Topic: Bavs 3.5 AT4 & New version of hitreceivers
Replies: 17
Views: 18581

Re: Bavs 3.5 AT4 & New version of hitreceivers

I've never heard any sound from firing or reloading a BAVS AT4, but I have only used privately owned launchers. Maybe they're not all the same? A more noticeable firing signature would be appreciated anyway, it it's technically possible. Im only talking about the new rental AT4's with the really bi...
by seaQ
09 Jul 2016, 20:52
Forum: Berget 14
Topic: Bavs 3.5 AT4 & New version of hitreceivers
Replies: 17
Views: 18581

Re: Bavs 3.5 AT4 & New version of hitreceivers

The AT4 already had a distinct sound when shooting it. I heard (and found) the enemy AT4 several times because of it. The reloading sound was also pretty loud!
by seaQ
09 Jul 2015, 20:25
Forum: Berget 13
Topic: Bad Company full summary and review
Replies: 1
Views: 4864

Bad Company full summary and review

Warning: This is a full summary and review on our groups (Bad Company) visit at Berget 13 (2015) and as such it is a pretty long read, however colorful pictures have been added to make it more pleasant! Team: Ikaros, Hermes Transport (Mechanized). Unit: Thor Company - All in all we were about 40-50...
by seaQ
06 Jul 2015, 18:58
Forum: Berget 13
Topic: Base Assault on GCT
Replies: 10
Views: 18761

Re: Base Assault on GCT

Thor Company from Ikaros Mech arrived at about 09:20 with 9 vehicles. Our first car took a hit immediately when reaching the main gate and barely had the time to get the reverse in before they had exploded. Later they told us GM had bavsed them out before the artillery strikes even had begun. About ...
by seaQ
29 Jun 2015, 16:59
Forum: Berget 13
Topic: Debriefing Berget 13.
Replies: 124
Views: 111198

Re: Debriefing Berget 13.

As Thor Company rolled in for the base attack on Friday morning, another Mech unit had already been there (I think so because we drove by them and they looked like they had already been killed off). When we arrived at the gate the first car (The green GBM 3 points car with 2 turrets on) got killed b...
by seaQ
07 Mar 2015, 01:05
Forum: Airsoft Vehicles
Topic: Radio controlled turret
Replies: 22
Views: 46563

Re: Radio controlled turret

Any news regarding this as im also interested? But that is not true for Berget, as bavs is fitted. Not saying I support or don't support the turret idea, but the difference in taking out the car is not there, as you can't kill cars with bb's either way. Remote turret and 360 protected turret gives l...
by seaQ
23 Jul 2014, 22:25
Forum: Berget 12
Topic: Bad Company (PMC Hatchet 4) review + selling Judge!
Replies: 18
Views: 22376

Re: Bad Company (PMC Hatchet 4) review + selling Judge!

(my BAVSgrenadier asked me if he should smoke the car right away, I told him to hold fire at the moment, because I was afraid that someone could easily get run over in the fray) This would never have happened in that specific situation since we (atleast a couple of times) told everyone over the PA ...
by seaQ
07 Jul 2014, 00:19
Forum: Berget 12
Topic: Berget 12 as seen by 6mm.se
Replies: 19
Views: 38125

Re: Berget 12 as seen by 6mm.se

Well... That is interesting, according to our initial breifing that took place 60 min before game start, we were Allied with Ravens and neutral to Orlovs. I agree though... Stories dont add up!
by seaQ
06 Jul 2014, 22:02
Forum: Berget 12
Topic: Berget 12 as seen by 6mm.se
Replies: 19
Views: 38125

Re: Berget 12 as seen by 6mm.se

Another question Rythm: Call me a control freak but that initial control of the game area is vital to ensure a negative feeling amongst our opponents (“--- SPAM !!! ---, we cant even get across the border!”) When you blocked the border at gamestart (like 21:15), you wouldn't let PMCs pass, although ...