Search found 10 matches

by Grape
27 Jan 2020, 17:45
Forum: Berget 18 - Postponed
Topic: BAVS Suggestions
Replies: 11
Views: 1683

Re: BAVS Suggestions

-5. Reactive armor. I think reactive armor propably should not be auto-generative, but it could be replenishable in the field only by mentioned "Engineer tool". More work for engineers would be nice. There should be 5-10minutes timer on that thought. That is pretty clever, why didn't I thing about ...
by Grape
21 Jan 2020, 21:34
Forum: Berget 18 - Postponed
Topic: BAVS Suggestions
Replies: 11
Views: 1683

Re: BAVS Suggestions

BAVS AT4 - Shortcomings Suggestions and Solutions Most people seem to be of the opinion that the AT4 is too powerful. I would therefore mention some possible ways to improve the experience for both the shooters and the shootees. I have divided the list into three parts, rule changes, software chang...
by Grape
05 Nov 2019, 15:23
Forum: Berget 18 - Postponed
Topic: General Questions: Berget 18
Replies: 83
Views: 10205

Re: General Questions: Berget 18

Is it only the "Cult Members" that have access to holy water or can it be used by the "Cult Fanatics" as well?
by Grape
04 Nov 2019, 13:56
Forum: General discussion
Topic: GP-25
Replies: 1
Views: 1599

Re: GP-25

It shouldn't be a problem if the GP25 uses standard 40mm grenades.
It won't work if it uses VOG-25 replica grenades.
by Grape
10 Jul 2019, 00:44
Forum: Berget 17
Topic: Feedback - BAVS
Replies: 19
Views: 2782

Re: Feedback - BAVS

Two years ago we also ran into some problems with the very strong sunlight (amazing weather that year!). We were holding a crossroad when one of our cars suddenly started registering hits, but only lost 1% with each hit. No BAVS weapon is supposed to deal that little damage, so we figured it was a ...
by Grape
05 Jul 2019, 22:31
Forum: Berget 17
Topic: Feedback - BAVS
Replies: 19
Views: 2782

Re: Feedback - BAVS

Thx for your reply, Grape. We did checked and reminded the players after the fight (2 times actually with the same vehicle/team), but unfortunately for us, it was too late and we anyway went to respawn (and they continued the game, although they normally have been hit too, but okay, who am I to jud...
by Grape
02 Jul 2019, 20:04
Forum: Berget 17
Topic: Feedback - BAVS
Replies: 19
Views: 2782

Re: Feedback - BAVS

It would be great to make the BAVS receiver and the control box "undisconnectable" during the game. I mean the RJ-45 connector sealed by the crew. I understand that it is frustrating, but I personally believe in Hanlon's razor "Never attribute to malice that which can be adequately explained by stu...
by Grape
30 Jun 2019, 15:19
Forum: Berget 17
Topic: Feedback - BAVS
Replies: 19
Views: 2782

Re: Feedback - BAVS

I use a TRI PRC-148 set to 1 W (low setting). I used frequency 155.200 if I remember correctly. Might have been 157.400 as well, but somewhere around those frequencies. https://youtu.be/BeWBTNzDHT4 Video from old B14 which demonstrates the radio firing. Using baofeng UV-5R in 5W and somewhere 136-1...
by Grape
30 Jun 2019, 01:21
Forum: Berget 17
Topic: Feedback - BAVS
Replies: 19
Views: 2782

Re: Feedback - BAVS

Why is there no safety on the at, everytime you strap it on your back it fires. The original idea was that the user could choose to either carry it "unloaded" on his back or "loaded" in his arms, this was supposed to nerf it a bit by making it a bit slower to use and force the user to plan his atta...
by Grape
12 Jul 2015, 00:08
Forum: Berget 13
Topic: The BAVS system
Replies: 25
Views: 10615

Re: The BAVS system

THIS POST CONTAINS THE PERSONAL OPINON OF AN BAVS TECHNICIAN AND IS NOT THE OFFICIAL OPINION OF BE Regarding the reloadtime of the BAVS 40mm grenades (or the 4T which is the name that I have been trying to give them). The first versions had a much longer reload time of around 10 seconds (I don't rem...