Search found 320 matches

by Panzergraf
Today, 01:15
Forum: Berget 18 - Summer 2020
Topic: Changes to Red "Engineer & Sapper " Unit
Replies: 4
Views: 146

Re: Changes to Red "Engineer & Sapper " Unit

So in theory it should be possible for my team of, say 8 players (we're still planning), to buy a combination of mech and sapper tickets. So four players (two drivers, two gunners) buy mech tickets and bring the cars, and then the other four buy sapper tickets? In what way would that practically be ...
by Panzergraf
10 Nov 2019, 18:51
Forum: Berget 18 - Summer 2020
Topic: Changes to Red "Engineer & Sapper " Unit
Replies: 4
Views: 146

Re: Changes to Red "Engineer & Sapper " Unit

What's to stop one or two members of a team from buying tickets to the Mech unit and bringing an armed and armoured vehicle, and the rest of the team to just get tickets to the sappers, and then in-game riding with their mech friends in their mech-vehicle? :roll: I realize that would be bending the ...
by Panzergraf
07 Nov 2019, 18:26
Forum: Berget 18 - Summer 2020
Topic: General Questions: Berget 18
Replies: 22
Views: 713

Re: General Questions: Berget 18

The eliminated vehicle can be repaired by an engineer (60 min repair time, the repairs must be made from the outside of the vehicle) or return to respawn flying an orange flag or marking, to indicate that they are off-game. The vehicle should raise orange flag during repair time. After the 10 minut...
by Panzergraf
03 Nov 2019, 04:48
Forum: Berget 17
Topic: Feedback - General
Replies: 68
Views: 4362

Re: Feedback - General

Here is however the other problem: The soft-sim (calling it a MILSIM is just bad because it isn't) doesn't give a f- about the LARP which we saw multiple times during the event. This was the case despite the military fractions had dependencies toward the civilians, meaning that they should've pract...
by Panzergraf
22 Jul 2019, 06:07
Forum: Berget 18 - Summer 2020
Topic: BAVS Suggestions
Replies: 5
Views: 390

BAVS Suggestions

Let's collect all our suggestions to improve the BAVS system in this thread :) I don't know if all of these are technically possible, but here goes: Small green diode on the receiver computer when the power is on. It's almost impossible to read what's on the display, and something to let the crew in...
by Panzergraf
14 Jul 2019, 21:08
Forum: Berget 18 - Summer 2020
Topic: How I would balance sides + camo rules
Replies: 10
Views: 942

Re: How I would balance sides + camo rules

Hello! Balancing camos is a fine art in itself that i am no part of, so i won't touch that subject myself ( But i pass it on like Everything else ) I will get back to you when it comes to camos, but as i said many times Before, Camos need to be balanced based on what people use them. If we put all ...
by Panzergraf
13 Jul 2019, 20:58
Forum: Berget 17
Topic: Feedback - Drones / B.A.A.S
Replies: 13
Views: 829

Re: Feedback - Drones / B.A.A.S

Big flags on the tops of vehicles to aid in aerial recognition is actually pretty milsim. Will keep it in mind for next year!

Something like this:
vehicle drapes.jpg
vehicle drapes.jpg (60.96 KiB) Viewed 416 times
(symbol in the middle is optional :lol: )
by Panzergraf
12 Jul 2019, 12:45
Forum: Berget 18 - Summer 2020
Topic: How I would balance sides + camo rules
Replies: 10
Views: 942

Re: How I would balance sides + camo rules

In that case I think the solid color team would end up way undermanned compared to the camo pattern team. Most people will pick the side where their primary kit belongs (and some people only have that one kit) - very few are willing to invest in a new kit just for Berget (or any other game), even if...
by Panzergraf
10 Jul 2019, 00:24
Forum: Berget 18 - Summer 2020
Topic: How I would balance sides + camo rules
Replies: 10
Views: 942

How I would balance sides + camo rules

Well, I've been thinking about this quite a bit. And whined and complained quite a bit too, if you've followed the Camo Threads over the years :P Writing camo rules is always challenging, as you have to do two things; create two evenly balanced sides, while also creating two sides that look distinct...
by Panzergraf
09 Jul 2019, 21:43
Forum: Berget 17
Topic: Feedback - BAVS
Replies: 19
Views: 1217

Re: Feedback - BAVS

Tracking would be nice for the BAAS, but perhaps not for the BAVS. AT4s are a ballistic weapon, you miss or you don't :P The thing is that with the AT-4 it's almost impossible to miss, as long as it (and the receiver) is working properly, the "cone" of the beam is just so wide. If the conditions ar...
by Panzergraf
01 Jul 2019, 19:54
Forum: Berget 17
Topic: Feedback - General
Replies: 68
Views: 4362

Re: Feedback - General

The lack of safety info was also a little alarming,I was in armored and I know you stay the --- SPAM !!! --- away from anything with tracks when it is moving, but this was never mentioned to the general public,and I overheard people talking about putting explosives on the side of the tank,as if the...
by Panzergraf
01 Jul 2019, 11:33
Forum: Berget 17
Topic: Feedback - General
Replies: 68
Views: 4362

Re: Feedback - General

+Base logistics were good this year +Missions were generally good also +Capture system works great! +The village and LARP bits seemed like they worked well without being disruptive to the game in general - it never felt like our war game was put on hold because someone wanted to play house. +Armband...
by Panzergraf
10 Jun 2019, 08:33
Forum: Berget 17 - 2019
Topic: "THE NEW" - GREAT CAMO THREAD.
Replies: 44
Views: 4825

Re: "THE NEW" - GREAT CAMO THREAD.

Theres a ton of camos to choose from, why cant you just go with multicam or something. D: Because some players might already have a complete kit in another camo. A new multicam uniform might be cheap, but that would still mean not getting to use the complete kit you've spent a lot of time and money...
by Panzergraf
07 Jun 2019, 22:44
Forum: Berget 17 - 2019
Topic: General Questions
Replies: 130
Views: 9252

Re: General Questions

Arradin wrote:
28 May 2019, 17:25
Map will be released as soon as its done - No ETA, but its very soon
Is it soon yet?
by Panzergraf
07 May 2019, 17:16
Forum: Berget 17 - 2019
Topic: IMPORTANT: Changes to Chrono and Weapon classes
Replies: 48
Views: 3013

Re: IMPORTANT: Changes to Chrono and Weapon classes

I welcome the new limit on rate of fire :)
Overall good changes to the weapon classes.