Search found 65 matches
- 08 Jun 2016, 15:37
- Forum: NAF Barracks
- Topic: MGRS MAP Berget 14
- Replies: 50
- Views: 42536
Re: MGRS MAP Berget 14
You just shatter my world now, when I`m reporting to HQ what coordinates I will give east of 54 the fucked ones or real GPS coordinates ...
- 08 Jun 2016, 15:11
- Forum: NAF Barracks
- Topic: RADIO INTEL CHANNEL = proposal
- Replies: 18
- Views: 16304
Re: RADIO INTEL CHANNEL = proposal
In real life you have EW division, any message has a time value attached, I agree with OBI lets keep it simple, stupid. The benefits of a clear short intel communication outweighs by far the possibility that hostiles knows what we know about them. There are all so special missions where you can impo...
- 06 Jun 2016, 19:26
- Forum: NAF Barracks
- Topic: RADIO INTEL CHANNEL = proposal
- Replies: 18
- Views: 16304
RADIO INTEL CHANNEL = proposal
During Berget 8, 9 and 10 Poldavian HQ had one frequency for INTEL traffic and in some urgent moment’s orders or sitreps. That was the only time and I mean, THE ONLY TIME HQ channel had value for my squad, every single recon squad reported enemy movement on that channel, all major contacts have been...
- 06 Jun 2016, 19:21
- Forum: NAF Barracks
- Topic: MGRS MAP Berget 14
- Replies: 50
- Views: 42536
Re: MGRS MAP Berget 14
Yes is the first BACS model where you need to control multiple TP to control one zone, but how can you know what TP are corresponding to that zone if berget don`t provide a map ...
- 06 Jun 2016, 18:32
- Forum: NAF Barracks
- Topic: MGRS MAP Berget 14
- Replies: 50
- Views: 42536
Re: MGRS MAP Berget 14
So let me see if I understand correct the red dots, oil rigs, are the Tactical Points necessary to capture in order to activate B:A:C:S system, can we have a map with the actual zones something like this :
http://www.berget-events.com/bacs2.jpg
http://www.berget-events.com/bacs2.jpg
- 10 Mar 2016, 16:41
- Forum: NAF Barracks
- Topic: BAVS Greanade, AT4 lanuncher and mech units
- Replies: 10
- Views: 10624
BAVS Greanade, AT4 lanuncher and mech units
Dear comrades, with the total clusterfuck we had last year when GTC was facing a heavy mechanized enemy, I will try to put in small words my experience with 40mm BAVS and AT4 tubes. For those of you who never had experience with the vehicles and BAVS system this information is gold because BERGET su...
- 13 Feb 2016, 22:31
- Forum: Veterans corner
- Topic: The handling of civilians by Blue Forces in the past
- Replies: 11
- Views: 17943
Re: The handling of civilians by Blue Forces in the past
:roll: I will give a more detailed explenation and Point of view , but at this time i just want to give one KEY Point: - In every scenario up until B13, Civilians have not been Civilian - Mostly undercover hostiles. This leads to players knowing this, and treating everyone as hostile ( Bad? ) in gen...
- 18 Jul 2015, 13:52
- Forum: Berget 13
- Topic: The CP points
- Replies: 50
- Views: 50581
Re: The CP points
Ok lets speak about distances and handling respawn points, you have been playing in Poldavia faction during B8 and 9, why do you think there was no problem for Poldavian forces to cover that mountain it was the same bases layout with even more hostiles close to the city, maybe because Poldavians man...
- 18 Jul 2015, 00:58
- Forum: Berget 13
- Topic: The CP points
- Replies: 50
- Views: 50581
Re: The CP points
... Luckily you're not the only person attending Berget. There are up to 1799 other individuals there aswell, and their interests and/or needs differ from yours. You can still walk from the main HQ even after a sticky spawn is up... If you can't comprehend that this is a game and that it needs prop...
- 14 Jul 2015, 21:09
- Forum: Berget 13
- Topic: Debriefing Berget 13.
- Replies: 124
- Views: 114276
Re: Debriefing Berget 13.
Berget Crew should appoint ONLY ONE SUPREME COMMANDER for each faction, and let that guy to chose his people for Battalion Commands, HQ etc. Every year in GTC is the same FUBAR situation: you have a so called CTU with 4-5 battalions every single one of them lead by a commander, each one of them with...
- 14 Jul 2015, 20:29
- Forum: Berget 13
- Topic: The CP points
- Replies: 50
- Views: 50581
Re: The CP points
Seems I need to quote myself from this post. You're giving the wrong answers to the right problem Helvetica. Regarding the GCT/old Poldavian base and it's travel distance from town: After seeing how bad it works at B9, B10 and B13, we need a sticky respawn approx. at CP10 that needs to be captured ...
- 08 Jul 2015, 11:06
- Forum: Berget 13
- Topic: The CP points
- Replies: 50
- Views: 50581
Re: The CP points
... And i like the idea of taking a CP permanently. But would up the time to 8 hours. Remember footsloggers are slow on the third day...and also the reward should be given for something difficult, not because the other side is tied into other missions and cant spare a platoon for 4 hours. Sry bro b...
- 08 Jul 2015, 09:43
- Forum: Berget 13
- Topic: The BAVS system
- Replies: 25
- Views: 29471
Re: The BAVS system
How about the cars with 2 hit points or more? Can we have a talk, how can I destroy one with a 40mm BAV grenade when you can just move away from the hot spot use the engineer to get full hp again and come back? I don't see a problem with this, what are the alternatives? If a vehicle need to head ba...
- 05 Jul 2015, 19:18
- Forum: Berget 13
- Topic: The BAVS system
- Replies: 25
- Views: 29471
Re: The BAVS system
How about the cars with 2 hit points or more? Can we have a talk, how can I destroy one with a 40mm BAV grenade when you can just move away from the hot spot use the engineer to get full hp again and come back?
- 30 Jun 2015, 00:27
- Forum: Berget 13
- Topic: The logistics
- Replies: 24
- Views: 26466
Re: The logistics
So many CPs all over the place and so few points where you can resupply with water, I remember BERGET 7 with those hot days, you guys had water canisters in all major places ... Radios got in GTC base after we already left for the first mission. Cudos for the big military tents, dry wood and "helico...