Feedback: * Berget anti vehicle system *
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Feedback: * Berget anti vehicle system *
You who came in contact with them, what did you think about the new system B.A.V.S 2.0 ?
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Re: Feedback: * Berget anti vehicle system *
It was excellent. Perhaps you could extend it to more then vehicles. I.E. ammo / fuel dumps, HQ buildings?Berget-events wrote:You who came in contact with them, what did you think about the new system B.A.V.S 2.0 ?
B4 >>> B17
Never interrupt your enemy when he is making a mistake.
Never interrupt your enemy when he is making a mistake.
Dust on the lens was the most common cause of this if I understand correctly.Shooter wrote:When a person fire 6 shots at a tank with no registration from about 50 meters something is obvliously wrong when it worked just minutes earlier.
B4 >>> B17
Never interrupt your enemy when he is making a mistake.
Never interrupt your enemy when he is making a mistake.
- Berget-events
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If the tank was out with 0 % hitpoints it would not register any hits. And as Kris said. If there where dust on your lens it lowers the range.
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Black hawk down
I shot down the chopper with one shot
It would be good if you will say next time what is the firing distance and some more data what to expect from it. For example some video also for the Shilka and AA tank we didnt know how to use it. Meabe the vehicle should pop some smoke after its hit
Overally I thing it was great fun to have it for people carring the tubes or having them in the squad it gives good memories.
It would be good if you will say next time what is the firing distance and some more data what to expect from it. For example some video also for the Shilka and AA tank we didnt know how to use it. Meabe the vehicle should pop some smoke after its hit
Overally I thing it was great fun to have it for people carring the tubes or having them in the squad it gives good memories.
B5 VDV Vasilij COY Commander
B7 Orlov COY 4 Commander
B9 Reporter and Game Master
B7 Orlov COY 4 Commander
B9 Reporter and Game Master
- Trasher-HU
- Lieutenant
- Posts: 243
- Joined: 03 Jun 2008, 13:53
- Location: Hungary
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One suggestion: the siren indicating the hit should be more loud or startling, because not many of us (at the Orlov HQ) noticed when the NATO AT team took out the Shilka - and we were standing only a few meters from it.
I told the bystanders that the Shilka jut got killed and they were like "WTF, when?".
Popping a smoke is a good idea.
I told the bystanders that the Shilka jut got killed and they were like "WTF, when?".
Popping a smoke is a good idea.
B6 - NATO, Fox2, mech QRF
B7 - Orlov mercs, Bravo2, medic
B8 - Poldav 3rd Mtn, mech QRF driver
B9 - Poldav 3rd Mtn. recon, Romeo-2 SL
B10 - Poldav 21st Mech Sappers, SL
B7 - Orlov mercs, Bravo2, medic
B8 - Poldav 3rd Mtn, mech QRF driver
B9 - Poldav 3rd Mtn. recon, Romeo-2 SL
B10 - Poldav 21st Mech Sappers, SL
The AT weapons were nicely made and pretty solid so it was nice to carry around and didnt have to worry some parts droppin or so
One sight was broken when my squad looted the weapon from enemy. The sight was separated almost completely from its base wich was wood. So maybe replace the wooden sight base with another material so it wont crack so easily.
I guess there was some dust on my squads weapon cos we needed 9 shots to kill tank from 20-30m but we still got it
Maybe you can put some kind of plate to cover the lense and it could be removed by twisting or pullin before shooting ?
All in all the weapon were nice and i liked them.
One sight was broken when my squad looted the weapon from enemy. The sight was separated almost completely from its base wich was wood. So maybe replace the wooden sight base with another material so it wont crack so easily.
I guess there was some dust on my squads weapon cos we needed 9 shots to kill tank from 20-30m but we still got it
Maybe you can put some kind of plate to cover the lense and it could be removed by twisting or pullin before shooting ?
All in all the weapon were nice and i liked them.
Berget 7 - SRP, SL
Berget 8 - Poldavia 1Inf, SL
Berget 9 - Zansian Black Ops, Command Squad
Berget 10 - Zansia Infantry Battalion Commander
Berget 11 - GCT SFODU Commander
Berget 12 - GCT Intelligence Unit Commander
Berget 13 - GCT Para Infantry Commander
Berget 8 - Poldavia 1Inf, SL
Berget 9 - Zansian Black Ops, Command Squad
Berget 10 - Zansia Infantry Battalion Commander
Berget 11 - GCT SFODU Commander
Berget 12 - GCT Intelligence Unit Commander
Berget 13 - GCT Para Infantry Commander
The "T72" that attacked our base appeared to have a siren one the first hit, follow by smoke on the second, then a bang on the third. I guess these are optional things that had to be loaded at the time it was shot.Trasher-HU wrote:One suggestion: the siren indicating the hit should be more loud or startling, because not many of us (at the Orlov HQ) noticed when the NATO AT team took out the Shilka - and we were standing only a few meters from it.
I told the bystanders that the Shilka jut got killed and they were like "WTF, when?".
Popping a smoke is a good idea.
B4 >>> B17
Never interrupt your enemy when he is making a mistake.
Never interrupt your enemy when he is making a mistake.
- Trasher-HU
- Lieutenant
- Posts: 243
- Joined: 03 Jun 2008, 13:53
- Location: Hungary
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