Feedback: * Berget dollars *

Feedback e debriefings from Berget 7.
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Yuri Orlov
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Post by Yuri Orlov » 29 Jun 2009, 16:53

my best moment involving money happened right after the NATO unit shot the hookers inside the church, then got a medic for them (the pimp kept shouting "you damaged my goods, you pay", which was pretty cool by itself). When they left finally, the pimp and myself were the only people left in the church.
He turned to me saying: "they do not know they've just missed Yuri Orlov, right?"
I said: "Obviously not".
He then put on a nasty grin and told me: "How much money have you got on you??"

That was one of the most hillarious moments for me, he pimped my wallet true pimp style :lol:
Thumbs up, man....

I general, there was too little money this time for any faction that didn't have direct access to "gold" and was supposed to sell something. So little it actually hindered the game play and shifted the balance significantly.

Bersu
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Post by Bersu » 29 Jun 2009, 22:59

The main reason most of the factions didnt have enough money: SRP got most of the money by doing ingame missions.

Or atleast thats what I was told by our command. Other than that, I had one opportunity to spend my BE dollars and I think they added a nice little flavor to the game. Didnt need all the 200 dollars, tough.
Berget 7 - SRP - Fox 3
Berget 8 - Poldovian 1st Inf
Berget 9 - The Firm & Zansian Blackops A03
Berget 10 - Zansian Blackguard
Berget 11 - GCT SFODU

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Yuri Orlov
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Post by Yuri Orlov » 29 Jun 2009, 23:10

Bersu wrote:The main reason most of the factions didnt have enough money: SRP got most of the money by doing ingame missions.
well, 95%o f the ORC missions were done within the first 24 hours, and none of those involved any money as a reward...

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Ripster
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Casino managers point of view

Post by Ripster » 29 Jun 2009, 23:13

I played the casino manager and most of the time I had no customers, and then got robbed 3 times :'( I liked the idea of berget dollars but since the city never became the freezone that was meant to be my buisness went south and I hade to make a deal with some guys that gave me the protection that I needed.

As mentioned before, it was first when nato was driven away from the city that things became calm and the city started to be a meeting point.

Roska
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Post by Roska » 29 Jun 2009, 23:14

You + MAC-10 + shiel = pure awesomeness.

You should try gearing like that on a bar too :D

circuit
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Post by circuit » 29 Jun 2009, 23:14

The SRP was given 15 gold bars at the game start. We buried them to the ground and we darw a map were the gold were.

Our company commander and the 2nd in command had the maps of hidden gold with them. (Just like the movie "three kings", but the map were hidden BDU pocket not on the place on the movie =) )

We traded 5 gold bars on the second day and bought ourselfs a mortar and a AT4 with the money. The rest stayed hidden untill last day when they were escorted with the mayor to safe location.
Last edited by circuit on 29 Jun 2009, 23:26, edited 1 time in total.

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Ripster
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Post by Ripster » 29 Jun 2009, 23:17

Roska wrote:You + MAC-10 + shiel = pure awesomeness.

You should try gearing like that on a bar too :D

It was reaaaaaalllly heavy to run with it... but useful. the shield was hit by a couple of bb's when I just came out from the casino. so a bit thanks to Ovidius for trying to raid my casino :P ( shield = spoils of war) mohahaha

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Shooter
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Post by Shooter » 29 Jun 2009, 23:22

I got my payoff last day about 50.000 Berget dollars, keeping them as a memory, it's nice to be a NATO soldier :D

Although I never had time to spend any off my Berget money :(
I love the smell of napalm in the morning, it smells like... Victory!

B7: NATO BRAVO Coy, 3rd platoon

Bersu
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Post by Bersu » 29 Jun 2009, 23:26

Yuri Orlov wrote:well, 95%o f the ORC missions were done within the first 24 hours, and none of those involved any money as a reward...
Well, ok Im just a simple grunt and dont know the whole story, but atleast we did get some decent money from our gold bars and I was told that other factions were pretty much unable to obtain decent money (and thus unable to obtain weapons). That being said, do you think all the problems with the money was game organizational fault?
Berget 7 - SRP - Fox 3
Berget 8 - Poldovian 1st Inf
Berget 9 - The Firm & Zansian Blackops A03
Berget 10 - Zansian Blackguard
Berget 11 - GCT SFODU

circuit
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Post by circuit » 29 Jun 2009, 23:32

I think when the NATO locked the BC down it made all money making very difficult.

Actually too difficult. The bank manager came to SRP base to buy or gold.

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FallenGuard
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Post by FallenGuard » 29 Jun 2009, 23:46

Only a small time at Bashir and nothing to spend money on... I should have made a deposit at the Bank and come back next year to collect my intrests!

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Ripster
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Post by Ripster » 29 Jun 2009, 23:47

OT: some of us civilians accually had a ingame discussion about the nato roadblocks since every SRP,Orlov och Milo player were "harrased" by the roadblocks, hell even us civilians were checked and had to show id even when going to the toilets which the a couple of meters outside the roadblock.

The idea from the beginning with the casino was that a lot of money were sopposed the flow trough it ( having to hire security, orginizing texas hold em tournements etc.) but no players came.

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Cpt
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Post by Cpt » 29 Jun 2009, 23:56

I would've spent more time in there. I was up 40BD when NATO renegades attacked and I had to go on the defense and protect Bashir 8)
B5 - Soviet Private
B6 - Squadleader Dog 4 SRP
B7 - Platoonleader Dog 4 SRP
B8 - Platoonleader NAF 23rd
B9 - Company CO Fox Dingo, 6th NAF
B10 - CO Fox Dingo, 23rd NAF.

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Post by MistireMie » 30 Jun 2009, 00:03

The bank always had money, but never enough... A lot of people where suposed to sell gold and such to me, but my answer almost always where when berget gives me money...
I felt that my main mission was to get as much money as possible in circulation, but never had enough to make an impact..

//The Banker
If BBs Just won't work....

Use your Lightsaber instead....

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SenorDingDong
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Post by SenorDingDong » 30 Jun 2009, 00:09

While I agree with the ruls of Nato players not being allowed into the casino on realistic grounds, I think it would have been fun to allow them into these 'facilities' in their 'down time'.

I.E. they could change to their civvies, but keep their blue arm bands on, then head to the casino/bar/brothel or whatever, carrying only a concealed pistol.

At their own risk though.
B7 - Nato, India 1.2 - medic

MAXIMUM! VIOLENCE! -Wormbyte

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