The lack of civilians

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shaggrath
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Post by shaggrath » 02 Apr 2012, 08:28

Hello,
freno wrote:In PSYOPS we will have fun WITH the prisoners...
I know that you like to have fun WITH prisoners!

Serioulsy, is that what will be the civilians this year? Just prisoners?

It looks like this year there is nothing about civilians (no team thread, no "commander", etc.) Am I wrong? Is there no interest for civilians from Berget GM?

As someone said, we are PLAYERS too, we have paid tickets (2 in my case with my wife) but I don't know if it will have any interest for civilians this year... maybe that's why there's a lack of players. I feel like we will just be there as a part of the set.
B08 - Poldavian Psyops
B09 - Janco Doctor - Tajik clan member
B10 - Civilian/Refugee

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Losolos
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Post by Losolos » 02 Apr 2012, 08:50

maybe you can discuss that with the PSYOPS Commander .. when we have one ... !
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shaggrath
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Post by shaggrath » 02 Apr 2012, 10:07

Sure! I would really like to
B08 - Poldavian Psyops
B09 - Janco Doctor - Tajik clan member
B10 - Civilian/Refugee

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freno
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Post by freno » 03 Apr 2012, 02:28

shaggrath wrote:Hello,
freno wrote:In PSYOPS we will have fun WITH the prisoners...
I know that you like to have fun WITH prisoners!

Serioulsy, is that what will be the civilians this year? Just prisoners?

It looks like this year there is nothing about civilians (no team thread, no "commander", etc.) Am I wrong? Is there no interest for civilians from Berget GM?

As someone said, we are PLAYERS too, we have paid tickets (2 in my case with my wife) but I don't know if it will have any interest for civilians this year... maybe that's why there's a lack of players. I feel like we will just be there as a part of the set.
Ofcourse, i ment TOGEATHER WITH prisoners...
PSYOPS will run a prisoncamp, and i can´t see when we will have time to meet other civilians. There will be a refugee-camp close to NAF, and i hope there will be place for eaven some other groups of civilians in the game-area.
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Waldo
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Post by Waldo » 03 Apr 2012, 11:09

what i hope is that my unit will have more interactions with civilians.last year rhe only things we did was stopping a few civis and said that they cant pass the road because of military actions. Maybe this year we can get into the civilian camps without getting shot...
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Kayco
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Post by Kayco » 03 Apr 2012, 15:09

Waldo wrote:what i hope is that my unit will have more interactions with civilians.last year rhe only things we did was stopping a few civis and said that they cant pass the road because of military actions. Maybe this year we can get into the civilian camps without getting shot...
But, there is no Casino and Bar this year Waldo :P
B09: Poldavian 1st Mechanized Battalion
B10: Poldavian 21st Mechanized Battalion
B11: Blood Ravens
B14: Blue Armband

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freno
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Post by freno » 03 Apr 2012, 16:20

Kayco wrote:
Waldo wrote:what i hope is that my unit will have more interactions with civilians.last year rhe only things we did was stopping a few civis and said that they cant pass the road because of military actions. Maybe this year we can get into the civilian camps without getting shot...
But, there is no Casino and Bar this year Waldo :P
...you sure???
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Waldo
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Post by Waldo » 03 Apr 2012, 17:12

Kayco wrote:
Waldo wrote:what i hope is that my unit will have more interactions with civilians.last year rhe only things we did was stopping a few civis and said that they cant pass the road because of military actions. Maybe this year we can get into the civilian camps without getting shot...
But, there is no Casino and Bar this year Waldo :P
So this year again we will only chill out and have a talk in the field in these quiet moments after a firefight :(
B9: Pol. 320th Arty - Coy Cmd
B10: 45th Mountaineer Sappers ("Sapperneers") - Wiley 2-2
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Kayco
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Post by Kayco » 03 Apr 2012, 18:40

freno wrote:
Kayco wrote:
Waldo wrote:what i hope is that my unit will have more interactions with civilians.last year rhe only things we did was stopping a few civis and said that they cant pass the road because of military actions. Maybe this year we can get into the civilian camps without getting shot...
But, there is no Casino and Bar this year Waldo :P
...you sure???
Okay Freno
It could be, there is a Bar & Casino near Janco City named "Happy Psycho".
They will serve fancy drinks, stimulatory cocktails and everybody can play with his life... Let me be your guest :D :D :D
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sykk
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Post by sykk » 03 Apr 2012, 21:45

Or just come and relax in our mobile Field-Whirlpool!
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Post by Coffe » 09 Apr 2012, 21:56

Mr Black wrote:I just find it a bit frightening that two Berget Master Trustees seem to justify such action... instead of condemning it. It doesn´t exactly indicate that the Poldavians "learned their lesson".

I think it´s important to be very clear about how the civilians should be treated. In my opinion "ethnic cleansing" (or whatever you want to call it) has no place in airsoft.
I think it's more important to be very clear about the fact that airsoft is a game and not a real war, and thus that people who find these simulated "atrocities" to be so abhorrent ake a step down and think about how reasonable it is to try and push game masters into limiting in-game actions based on real life ethics and morals when said in-game actions aren't really hurting anyone at all.

Think of it as a movie. Some actors has to play the bad guys, and in order to cement the image of certain characters in the movie are bad guys, they have to do bad things. If the bad guys in a movie were constantly being limited by the film director from ever doing bad things in the movie, then the movie would suck pretty damn hard because the viewers wouldn't be able to relate to the heroes hostile actions towards the bad guys since the bad guys haven' been allowed by the script or the director to do bad atrocious actions against anyone.

Granted the story in a "Berget" game isn't pre-scripted and pretty loosely directed but these basic principles apply in any kind of LARP-situation regardless of whether it's a movie or some guyr running around in the woods pretending to be soldiers in a make-believe scenario.

A good and involving story has to have room for bad guys/villains and their atrocious actions. Otherwise the good/decent actions of the more heroic types simply won't stand out at all.

So rather than calling for game master intervention directly preventing players from shooting civilians or engage in simulated "ethnic cleansings", how about making it your personal goal to try and save the civilians or avenge them by hunting down the villains in the game who comitted these simulated "warcrimes"?

And above all: always keep in mind that this is make-believe and in good fun, and try to think of how the morality of certain in-game actions could make the experience more engaging and interesting to you personally and to those around you.

I for one would hate it if the Berget Crew started to forcefeed all players a certain type of in-game morals that everyone has to adhere to in simulated, fictional in-game situations. (not referring to the game rules now but how players behave in the fictional scenario)

Then again, I might be morally reprehensible myself here since im in a team where we have a standing policy of delivering "field executions" to our own team members if they ever start to bitch and complain too much and refuse to eat something while we're out on patrol. :P

"Quit your whining or else!" *reaches for the side-arm*

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Post by NightSarge » 15 Apr 2012, 22:28

shaggrath wrote:Hello,
freno wrote:In PSYOPS we will have fun WITH the prisoners...
I know that you like to have fun WITH prisoners!

Serioulsy, is that what will be the civilians this year? Just prisoners?

It looks like this year there is nothing about civilians (no team thread, no "commander", etc.) Am I wrong? Is there no interest for civilians from Berget GM?

As someone said, we are PLAYERS too, we have paid tickets (2 in my case with my wife) but I don't know if it will have any interest for civilians this year... maybe that's why there's a lack of players. I feel like we will just be there as a part of the set.
I am wondering the same too. So far there is no civilian leader or something about the definite situation of the civilians. Will we be all locked up in Janco at PSYOPS´ mercy or scattered all over the place trying to make a living? Or will it be a refugee situation like B8? That´s something civilians surely want to know.

Sarge
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B7: Milo´s Tigers Comms Officer
B9: Civilian Policeman
B10: Civilian

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Berget-events
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Post by Berget-events » 15 Apr 2012, 22:52

Please check Berget 10 private forums. There is a part for civilians up.
Berget-events

Please send general questions to:
info@berget-events.com

Please send payment questions to:
payment@berget-events.com

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shaggrath
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Post by shaggrath » 16 Apr 2012, 07:56

Great!!!

Who's the "leader"?
B08 - Poldavian Psyops
B09 - Janco Doctor - Tajik clan member
B10 - Civilian/Refugee

NightSarge
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Post by NightSarge » 16 Apr 2012, 17:26

Cannot access it because of a lack of rights... :(
B6: Diplomats Henchman
B7: Milo´s Tigers Comms Officer
B9: Civilian Policeman
B10: Civilian

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