It seems like the forces of all sides had lots amount of fun, the situation for the civilian players was FUBAR, to be gentle.
We had no structure, no missions, no leader (although there were applications for it), on the beginning we didn´t even had a campsite. There was no reply from BE on our questions and suggestions. We were left hanging in the air and almost felt unwanted this year. With 15 out of 30 civilians beiing Psyops, there wasn´t much sense in it. I am not whining, i am just counting up facts. A little note on the civie forum like "We are too busy, organise yourself. Be prepared for total war and not a thing like Janco", would have been enough. But there was nothing. I think BE was overstretched this year. With this big birthday game, MGLs and all this stuff the crew was busy over their heads, inevitiably something had to fall short.
In this case the whole civie part. Which is really bad because its this addition that makes an Berget so interesting and unique. A thing that some NAF guys (especially Rubber Duckie and Oneill

At least GMHQ was open to suggestions when we created missions for ourselves.
I think B9 was a very good point where the number of players, the plots and planning and the support from BE were combined in the best form.
Bo not get bigger and huger just because of the possibilties, against the risks. Do not overstretch BE.
Sarge