Chronoing
Posted: 19 Jul 2012, 00:23
I've read quite a few comments on this topic both on this forum on at the game itself and was very suprised by the inconsistency of what ticket was issued to guns.
My gun was a very plain M14 with no addons, tuned to be 108m/s (which it was on the Berget chrono). This was specifically in order to not have any minimum range. It took me three goes to get the correct ticket.
First off I got a red one for semi snipers and a 15m min range, questioned the ticket, and having the full rules printed off helped illustrate my point.
Second attempt I got the dark green ticket with the 10m min range, again questioned the result as any guns under 110m/s should have a 1m range.
Third time was the lucky one as I got the light green ticket I should have had to start with.
Now I was prepared for this from the previous year and so had the rules with me and stuck to my guns on what ticket I should have. Speaking to others its clear that there is some problem with how people think the rules apply and the knock-on effect is people think engagement ranges are being broken when they arent.
Specifically what gun can fall into class 1?
As written class 3 and 4 is slightly confusing. Does any semi only or support gun have a 15m min range regardless of power. So would a support gun at 108m/s count as class 1 or 4 for min range values?
The actual chronoing is done very smoothly from what we experienced and a credit to the admin. I would advise some large notices with the rules on so that its clear to everyone what class a gun should be in. Coloured zipties would be a simple and effective method to ID guns, far more durable than the paper tickets and about as easy to cheat.[/list]
My gun was a very plain M14 with no addons, tuned to be 108m/s (which it was on the Berget chrono). This was specifically in order to not have any minimum range. It took me three goes to get the correct ticket.
First off I got a red one for semi snipers and a 15m min range, questioned the ticket, and having the full rules printed off helped illustrate my point.
Second attempt I got the dark green ticket with the 10m min range, again questioned the result as any guns under 110m/s should have a 1m range.
Third time was the lucky one as I got the light green ticket I should have had to start with.
Now I was prepared for this from the previous year and so had the rules with me and stuck to my guns on what ticket I should have. Speaking to others its clear that there is some problem with how people think the rules apply and the knock-on effect is people think engagement ranges are being broken when they arent.
Specifically what gun can fall into class 1?
As written class 3 and 4 is slightly confusing. Does any semi only or support gun have a 15m min range regardless of power. So would a support gun at 108m/s count as class 1 or 4 for min range values?
The actual chronoing is done very smoothly from what we experienced and a credit to the admin. I would advise some large notices with the rules on so that its clear to everyone what class a gun should be in. Coloured zipties would be a simple and effective method to ID guns, far more durable than the paper tickets and about as easy to cheat.[/list]