Berget TAXI

Feedback and debriefings from Berget 12
Post Reply
User avatar
Berget-events
Berget Crew & Site Admin
Berget Crew & Site Admin
Posts: 1981
Joined: 30 Jan 2006, 21:22
Location: Sweden
Contact:

Berget TAXI

Post by Berget-events » 30 Jun 2014, 18:19

For example Yuris & Ravens, we did som pickupruns for dead players after bigger battles, is this somthing we should keep doingP
Berget-events

Please send general questions to:
info@berget-events.com

Please send payment questions to:
payment@berget-events.com

Fly
Staff Sergeant
Staff Sergeant
Posts: 132
Joined: 23 Oct 2012, 09:47
Location: The Netherlands

Re: Berget TAXI

Post by Fly » 30 Jun 2014, 23:41

I really liked it, especially at saturday afternoon. :D
Berget 12 - UNISEC DM/Sniper
Berget 13 - CERBERUS RECON & SABOTAGE
Berget 14 - UPIR Shadows (HQ security)
Berget 15 - UPIR Shadows ( cancelled due to personal reasons )
Opa, the combat machine

User avatar
cSalinas
Sergeant
Sergeant
Posts: 80
Joined: 01 Nov 2008, 10:26
Location: Sweden/Stockholm

Re: Berget TAXI

Post by cSalinas » 03 Jul 2014, 09:17

Its easy to walk to a firefight. But from a firefight when dead isnt. So keep up with the taxi.
"What doesnt kill you, hurts like hell."

Berget 12 - Ravens
Berget 10 - Poldavian 15th Sappers
Berget 9 - NAF 1st Mechanized Infantry Battalion
Berget 8 - Civilians, Sixth Mercs
Berget 7 - Yuri Orlovs Mercinaries (ORC)

PANZERFAUST [PzF]

Coffe
Staff Sergeant
Staff Sergeant
Posts: 152
Joined: 07 Nov 2010, 19:54

Re: Berget TAXI

Post by Coffe » 08 Jul 2014, 12:45

Yeah, don't know about the fuel costs, but if it was possible, it'd be nice if berget TAXI's ran along the roads on the hour duringbthe game. That way if you feel way too tired hiking back to respawn (didn't notice a lot of other respawn sites this year besides our base camp) you can always find your way back to the road and stick your thumb out when a taxi approaches.

Post Reply