Debriefing Berget 13.

Feedback and debriefings from Berget 13
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wormbyte
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Re: Debriefing Berget 13.

Post by wormbyte » 25 Aug 2015, 20:40

That goes without saying lol
B6 - Platoon Commander (India 1st Platoon) - NATO
B7 - Company Commander (India Coy) - NATO
B10 - 3rd Rangers Commander
B12 - GCT Ranger Commander
B13 - GCT Para Inf - Company Commander
B14 - Commanding Officer of the Nordic Alliance Force

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Apollo K.
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Re: Debriefing Berget 13.

Post by Apollo K. » 31 Aug 2015, 02:50

L4gi wrote:
we pre-game filled these spots with 6mm crew

*excellent company commanders and platoon leaders, most of whom played with us for the third year straight

The first point is something that seems to be impossible to do. No one wants to spend their time doing HQ stuff, one of the reasons there was no HQ for GCT.

Second point, we managed to fill all platoon/coy leader positions with good people in Paras, but the other sides had problems judging by the forums.
I wouldn't mind doing HQ stuff, xD
Berget 13: GCT - Ranger (Golf - Actual)
Berget 14: NAF - Ranger (Foxhound 5 - Actual)

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diamid
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Re: Debriefing Berget 13.

Post by diamid » 01 Sep 2015, 14:46

L4gi wrote:
we pre-game filled these spots with 6mm crew
The first point is something that seems to be impossible to do. No one wants to spend their time doing HQ stuff, one of the reasons there was no HQ for GCT. .

Actutally... I love it. Doing HQ stuff, preparations, making those small map pieces etc... I like doing it, and HQ work is my field and what I train others in doing. Pluss, with my deterorating health... HQ work fits me perfectly, and thereby allows me to go to Berget.
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B7: SF Sqd Leader - Yuri Orlovs Mercs
B8: CoyLeader - Sixth Mercs
B11: Batalion XO - Raven Guerillia
B13: Commander - IKAROS Minerva Infantry

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Rythm
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Re: Debriefing Berget 13.

Post by Rythm » 14 Sep 2015, 16:35

+1 on the above, besides, without a good HQ the game tends to detorriate for all players...
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B9: UN - Platoon commander
B10: Zansian Black Guards - Platoon commander
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B15: Mercs - 2iC
B17: GFM - 2iC

Fly
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Re: Debriefing Berget 13.

Post by Fly » 17 Sep 2015, 20:22

Rythm wrote:+1 on the above, besides, without a good HQ the game tends to detorriate for all players...
:D
Berget 12 - UNISEC DM/Sniper
Berget 13 - CERBERUS RECON & SABOTAGE
Berget 14 - UPIR Shadows (HQ security)
Berget 15 - UPIR Shadows ( cancelled due to personal reasons )
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