Re: Debriefing Berget 13.
Posted: 05 Jul 2015, 20:03
No joo joo enough about the Bad weather
i hate sunny. Misty rainy day and plus 17 is the best airsoft weather
![Smile :)](./images/smilies/armata_PDT_01.gif)
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There were plenty of larping with the GCT on the second half of the game ( after you 'freed' the city for the first time after a huge firefight on the ... Thursday?Friday? cant remember.Helvetica wrote: Krasnovo and the civilians
If GCT is supposed to "free" krasnovo and the civilians, give them informations about this, how to behave (ONLY Information we got was "the civilians are our friends"
So when we entered the City with 4 Players on friday 09.00 just to make contact to them by our own bevore going up to CP6, they were unfriendly and hated the GCT, as what i heard, they liked the ikaros even more at this Point. So no larping this year for GCT soldiers... liked my Position last year much better. As BorderPolice we had contact with civilians and nice larping, and we had nice airsoftfights and some milsim. thats what makes BE for me. A good mix, where each Player can decide what he wants to Play. Pure milsim, pure LARP, Speedball, or a mix of it.
Thats what i thought, for me, as a non-larper in General (just at berget) it was first a Little bit shocking, but then i remembered, that you all are larper, who Play their role through... was cool to see. And on saturday we had cool contact with the rebelling civilians and defended the Hospital until the EndArradin wrote:There were plenty of larping with the GCT on the second half of the game ( after you 'freed' the city for the first time after a huge firefight on the ... Thursday?Friday? cant remember.Helvetica wrote: Krasnovo and the civilians
If GCT is supposed to "free" krasnovo and the civilians, give them informations about this, how to behave (ONLY Information we got was "the civilians are our friends"
So when we entered the City with 4 Players on friday 09.00 just to make contact to them by our own bevore going up to CP6, they were unfriendly and hated the GCT, as what i heard, they liked the ikaros even more at this Point. So no larping this year for GCT soldiers... liked my Position last year much better. As BorderPolice we had contact with civilians and nice larping, and we had nice airsoftfights and some milsim. thats what makes BE for me. A good mix, where each Player can decide what he wants to Play. Pure milsim, pure LARP, Speedball, or a mix of it.
BUT, the first thing Ikaros did at GAME ON, was to spread propaganda and lies about the GCT. How you were going to rape our women and steal our children. We were also told that you had Artillery, and they helped us practise on what to do in case of an airstrike on the town ( which they said WOULD happen, cause GCT are bad people ).
They were also VERY nice to us and gave us lots of things and helped us build the city more, so why WOULDNT we trust them![]()
In the end, most of us picked the GCT side as friends... Err.. which seemed to be wrong, as you bombed the living S**T out of us![]()
Good times, good times!
L4gi wrote:Helvetica, Rico was not part of the story this year. Thank god...
I can't speak for all of Ikaros, as there very well might've some guys who did that, but no such orders were made by HQ.Speaking about rules... make more precise, if it is allowed to drive offgame behind enemies base, Transport about 2 platoons to there and attack them from behind without Walking really far... this happend at least once or twice a day... was cool Action but Kind of sinking the Moral, if our troops have to walk 2hours ingame to reach the other base, and they just can use 10 minutes of offgameroads
We (Rangers) would have reported the enemy activity, however we found it difficult to report enemy activity to a sleeping HQvinni wrote:I can't speak for all of Ikaros, as there very well might've some guys who did that, but no such orders were made by HQ.Speaking about rules... make more precise, if it is allowed to drive offgame behind enemies base, Transport about 2 platoons to there and attack them from behind without Walking really far... this happend at least once or twice a day... was cool Action but Kind of sinking the Moral, if our troops have to walk 2hours ingame to reach the other base, and they just can use 10 minutes of offgameroads
The only off-game transport of personnel behind your lines we were allowed (but never did) was the exfil and re-insertion of OP teams if they got into arguments about staying close to the GCT base during game-off hours. They would then be pulled out and put back in just before 0900 (but as stated, that never happened).
As for the 2 platoons arriving at the back of your base, I assume you're talking about the base assault on Friday? Those guys walked.
Cerberus started moving between 0500 and 0530, the Infantry was moving out by 0700.
Given the amount of Ranger activity Cerberus came into contact with on their way in, I'm somewhat surprised that they never reported the movement of about 3 Infantry companies.
Concerning Rico's involvement, he wasn't with us physically, but he was in spirit as most former Ravens kept the Raven role and just resumed the fight with the GCT from a year ago.
I heard about similar incident or perhaps this very one and recall that rules for previous Bergets specifically stated that you cannot use respawn if it is under attack. Weirdly there is no specific mention now in the rules. For me it is a no-brainer that a respawn with enemy near it is not active and you need to go to another respawn.Helvetica wrote:how to handle this Point, if enemy is all around, but you are still allowed to respawn... 8 enemies waiting with full-auto from all sides until respawntime cant be the solution.
vinni wrote:I can't speak for all of Ikaros, as there very well might've some guys who did that, but no such orders were made by HQ.Speaking about rules... make more precise, if it is allowed to drive offgame behind enemies base, Transport about 2 platoons to there and attack them from behind without Walking really far... this happend at least once or twice a day... was cool Action but Kind of sinking the Moral, if our troops have to walk 2hours ingame to reach the other base, and they just can use 10 minutes of offgameroads
The only off-game transport of personnel behind your lines we were allowed (but never did) was the exfil and re-insertion of OP teams if they got into arguments about staying close to the GCT base during game-off hours. They would then be pulled out and put back in just before 0900 (but as stated, that never happened).
As for the 2 platoons arriving at the back of your base, I assume you're talking about the base assault on Friday? Those guys walked.
Cerberus started moving between 0500 and 0530, the Infantry was moving out by 0700.
Given the amount of Ranger activity Cerberus came into contact with on their way in, I'm somewhat surprised that they never reported the movement of about 3 Infantry companies.
Concerning Rico's involvement, he wasn't with us physically, but he was in spirit as most former Ravens kept the Raven role and just resumed the fight with the GCT from a year ago.