Re: Wishlist, Suggestions and ideas for Berget 17
Posted: 03 Nov 2018, 13:40
Sugestions :
- More small missions not just go take CP1, defend CP1, die, repeat with random CP ... Where are all the old day`s missions when you had to find supply drops with meds or ammo, crashed drones, kidnap some VIP civilian or save your own pilots from the hands of the bandits ... Berget is slowly but surely transforming in a capture the flag game with lots of mechanize units ...
- I don`t know how, but you should have an incentive for people who loves to play civilian, we need there LARP interaction it gives the game some realism, we need more then 5-7 civilians ingame. We need more missions with there collaboration as a prerequisite and i`m not talking about missions ONLY for "battalions oriented on LARP game".
- More GMs in the field, just there simple presence in the conflict area some how increase my "accuracy"
- Missions during the night hours for those who are willing to play then ..
- More small missions not just go take CP1, defend CP1, die, repeat with random CP ... Where are all the old day`s missions when you had to find supply drops with meds or ammo, crashed drones, kidnap some VIP civilian or save your own pilots from the hands of the bandits ... Berget is slowly but surely transforming in a capture the flag game with lots of mechanize units ...
- I don`t know how, but you should have an incentive for people who loves to play civilian, we need there LARP interaction it gives the game some realism, we need more then 5-7 civilians ingame. We need more missions with there collaboration as a prerequisite and i`m not talking about missions ONLY for "battalions oriented on LARP game".
- More GMs in the field, just there simple presence in the conflict area some how increase my "accuracy"
- Missions during the night hours for those who are willing to play then ..