This is something that Can be discussed alot (and we do)Panzergraf wrote: ↑07 Nov 2019, 18:26With all the BAVS at Berget now, shouldn't vehicle respawn and repair times be reduced? Two hours is a long time to spend in base waiting for your vehicle to be ready again, especially when they are taken out so easily.The eliminated vehicle can be repaired by an engineer (60 min repair time, the repairs must be made from the outside of the vehicle) or return to respawn flying an orange flag or marking, to indicate that they are off-game. The vehicle should raise orange flag during repair time.
After the 10 minutes burnout time the vehicle can also choose to drive back to base offgame and respawn in base. Respawn time in base is 2 hours.
To balance out the power of in-game vehicles, we will increase the field repair time to 60 minutes for an engineer to repair a vehicle in the field. If more engineers are available a maximum of two can work on the vehicle to reduce the field repair time to a minimum of 45 minutes.
Generally, we want mech to do more teamwork and less suicide runs. Vehicles are getting more and more difficult to take out without bavs, and it need to be a risk vs reward.
I dont agree that vehicle are easy to be taken out, we adjust bavs hitpoints and how they work on a yearly basis based on feedback, and barely any feedback from last year was about vehicles being easily taken out.
Also we added the vehicle repair station as a test to balance things out