SF Coy Structure
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- Newbee
- Posts: 7
- Joined: 22 May 2007, 22:23
- Contact:
Here is the strukture.
S-1
1 Ordinator TAC
2 Ovik TAC
3 Custodis TAC
4 Luctator TAC
5 Venator TAC
6 Crichto TAC
7 Decastro TAC
8 Oskar TAC
9 David TAC
10 Nicco TAC
S-2
1 terror T.C.D
2 bob t. builder T.C.D
3 hobbit T.C.D
4 magnum T.C.D
5 master chief T.C.D
6 mause T.C.D
7 mr. gadget T.C.D
8 reaper T.C.D
9 sauceboy T.C.D
10 seabert T.C.D
11 sly T.C.D
12 Amish T.C.D
13 skinny T.C.D
14 tullip T.C.D
S-3
1 LK BoB
2 Hicouri BoB
3 Breakiron BoB
4 M3tal BoB
5 zod BoB
6 goon BoB
7 hustin BoB
S-4
1 DSS 451
2 Dirtykalle 451
3 J.M. 451
4 MadJack 451
5 Stamperl 451
6 Babyface 451
7 Ricksen 451
S-5
1 Graumann KGW
2 FISCHER KGW
3 Dumle KGW
4 Löwe KGW
5 Zimmermann KGW
6 Hartmann KGW
7 Majk No Team
S-6
1 stoffi No Team
2 Dog No Team
3 whitefeather No Team
If you’re not on the list please contact me soon!
S-1
1 Ordinator TAC
2 Ovik TAC
3 Custodis TAC
4 Luctator TAC
5 Venator TAC
6 Crichto TAC
7 Decastro TAC
8 Oskar TAC
9 David TAC
10 Nicco TAC
S-2
1 terror T.C.D
2 bob t. builder T.C.D
3 hobbit T.C.D
4 magnum T.C.D
5 master chief T.C.D
6 mause T.C.D
7 mr. gadget T.C.D
8 reaper T.C.D
9 sauceboy T.C.D
10 seabert T.C.D
11 sly T.C.D
12 Amish T.C.D
13 skinny T.C.D
14 tullip T.C.D
S-3
1 LK BoB
2 Hicouri BoB
3 Breakiron BoB
4 M3tal BoB
5 zod BoB
6 goon BoB
7 hustin BoB
S-4
1 DSS 451
2 Dirtykalle 451
3 J.M. 451
4 MadJack 451
5 Stamperl 451
6 Babyface 451
7 Ricksen 451
S-5
1 Graumann KGW
2 FISCHER KGW
3 Dumle KGW
4 Löwe KGW
5 Zimmermann KGW
6 Hartmann KGW
7 Majk No Team
S-6
1 stoffi No Team
2 Dog No Team
3 whitefeather No Team
If you’re not on the list please contact me soon!
-
- Newbee
- Posts: 7
- Joined: 22 May 2007, 22:23
- Contact:
S-6 is a sniper/point team for SF and there is no other sniper team in SF, but TAC got a sniper in the squad.
So S-6 can work on a singel mission to take out one person or where we need a sniper team.
S-6 will be you(sniper?), Dog your father(spotter?) and stoffi as a team leader/point.
S-2 will maby be divided in to tow squads if we need that for the special mission.
So S-6 can work on a singel mission to take out one person or where we need a sniper team.
S-6 will be you(sniper?), Dog your father(spotter?) and stoffi as a team leader/point.
S-2 will maby be divided in to tow squads if we need that for the special mission.
Yes I am the sniper, and that makes sense now. I just wanted to make sure that we were not expected to work as a riflesquad with 3 men, (but since we are the sniper team like I hoped it works better this way). My father was trained in the military for forward air control (calling in planes on the group in forward lines, basically as a scout), so we will be good at forward scouting and recon.
Semper-Fi
Whitefeather
Semper-Fi
Whitefeather
What do you mean by "your respawn will be mobile" ?Majk wrote:Don't worry about medics and engineers. Each soldier in SF have all skills, but you will only be alowed 3 bandages/soldier and you are not capable of disarming bombs or handle highly complexed elctronics. But you can disarm and adapt mines and pickpocket all locked doors. During the first 24 hours your Respawn will be mobile. I will go through all these specific rules on location when we meet.
Each squad will have one or it's one respawn for all squads ? Because if we are hit behind the frontline and we must go back to a respawn, cross the frontline to join it and cross again the frontline to join the rest of the group... :X
Can we infiltrate the enemies army (wearing russian clothes with a red armband or wearing civilian clothes without armband to make intelligence (take pictures, videos, gather information about enemy defense, etc...) ?
Kalosmi lokaksaya krt pravrddho
|LK|: The respawn will be the latest capured building or where you left your backpacks. It would be verry unefficient to let each dead soldier backtrack 10 kilometers to the start position, wait 30 min and then walk 10 km and search for your team.
This rule only apply during the first 24 hours when you're far away from the ordinary gameareas.
Sorry for being obscure about this earlier.
FISHER: I have a lot of faith in Ordinator and assume he have a plan in mind when he assign me with you guys. I will try my best to adapt to your team. I won't interfere with the teams gameplay or with it's leadership at all. I'm the one who's gonna adapt and overcome
This rule only apply during the first 24 hours when you're far away from the ordinary gameareas.
Sorry for being obscure about this earlier.
FISHER: I have a lot of faith in Ordinator and assume he have a plan in mind when he assign me with you guys. I will try my best to adapt to your team. I won't interfere with the teams gameplay or with it's leadership at all. I'm the one who's gonna adapt and overcome
Chief of Security, Berget 13-16
Game Management, Berget 6-12
CO/Game Master SF, Berget 3 & 5
Recon for Gen. Crashek, Berget 4
CO Tjetcheny Rebels, Berget 2
Project Assistant, Berget 1
Game Management, Berget 6-12
CO/Game Master SF, Berget 3 & 5
Recon for Gen. Crashek, Berget 4
CO Tjetcheny Rebels, Berget 2
Project Assistant, Berget 1
Thanks for the answerMajk wrote:|LK|: The respawn will be the latest capured building or where you left your backpacks. It would be verry unefficient to let each dead soldier backtrack 10 kilometers to the start position, wait 30 min and then walk 10 km and search for your team.
This rule only apply during the first 24 hours when you're far away from the ordinary gameareas.
Sorry for being obscure about this earlier.
Any idea about my second question ?
Kalosmi lokaksaya krt pravrddho
This were answered in another thread use the search function (if i remember correctly u MUST always use your designated color on the armband)|LK| wrote:
Can we infiltrate the enemies army (wearing russian clothes with a red armband or wearing civilian clothes without armband to make intelligence (take pictures, videos, gather information about enemy defense, etc...) ?