Topics and things concerning this game.
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JJ
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by JJ » 30 May 2007, 12:34
Will there be a shooting range in the allied base? Thought it would fit the mood nicely having one since people generally end up tuning or test firing their weapons and it looks rather silly when it's done without a proper firing range.
And some metallic targets that you can hear when you hit.
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Torak
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by Torak » 30 May 2007, 13:03
MP are planning to put one together - anyone who wants to help us out or contribute to its construction in any way should feel free; any help would be appreciated. We need the following:
- Firing line
- Targets
- Measuring tape
- Barricade tape
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JJ
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by JJ » 30 May 2007, 13:10
I have a 50 m measuring tape but my arrival time is not yet decided. I'll get back to you when I know that.
And maybe berget crew can sponsor this project with the materials needed?
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Hornet85
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by Hornet85 » 30 May 2007, 13:49
Targets are the hard part the rest can probebly be found not to expencive in Härnösand.
But Target looking Targets are hard
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Crapgame
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by Crapgame » 30 May 2007, 15:11
take a picture of spof, put it on a stick.. volia A target of first class
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whitefeather
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by whitefeather » 30 May 2007, 15:57
if when making this, your snipers could be considered as far as distance goes, that would be greatly appreciated.
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kjsaw
- Berget Master Trustee
- Posts: 1019
- Joined: 07 Nov 2006, 21:21
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by kjsaw » 30 May 2007, 17:19
at what range do you consider the airsoft snipers to be able to shoot accurately.
B4 >>> B17
Never interrupt your enemy when he is making a mistake.
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Hornet85
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by Hornet85 » 30 May 2007, 17:32
i planed to max it at 100m
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whitefeather
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by whitefeather » 30 May 2007, 17:52
That just over where I can shoot, so perfect.
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Torak
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by Torak » 30 May 2007, 19:10
Then the question is whether we go for running man targets or bullseye targets. I have a few places to look for either.
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whitefeather
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by whitefeather » 30 May 2007, 21:10
I think the number of running man targets would be minimal. The biggest reason for the range is to sight in your weapons, and bullseye targets are the only way to do that.
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lup
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by lup » 04 Jun 2007, 22:27
Doff I'm not so sure the problem lies only in printing targets...