Medic and Engineer questions.

Topics and things concerning this game.
turret

Post by turret » 07 May 2007, 03:48

You can become a prisoner when waiting for a medic and some enemy comes close to you??

is that right?? thats pretty strange.
hadnt understood that.

plz confirm.

Torak

Post by Torak » 07 May 2007, 04:18

The basic idea is that, if you're wounded, an enemy medic can heal you before you have time to die, so you become a prisoner of war.

User avatar
Berget-events
Berget Crew & Site Admin
Berget Crew & Site Admin
Posts: 1981
Joined: 30 Jan 2006, 21:22
Location: Sweden
Contact:

Post by Berget-events » 07 May 2007, 10:27

Torak is correct!
Berget-events

Please send general questions to:
info@berget-events.com

Please send payment questions to:
payment@berget-events.com

turret

Post by turret » 07 May 2007, 12:35

Torak wrote:The basic idea is that, if you're wounded, an enemy medic can heal you before you have time to die, so you become a prisoner of war.
then ok. In the end, its quite logical: "leave no one behind"

thanks for the answer.

whiskey

Post by whiskey » 07 May 2007, 13:59

but you always have the option to declare yourself dead on the spot and go to respawn, just like at B4, right?

User avatar
Berget-events
Berget Crew & Site Admin
Berget Crew & Site Admin
Posts: 1981
Joined: 30 Jan 2006, 21:22
Location: Sweden
Contact:

Post by Berget-events » 07 May 2007, 15:14

whiskey wrote:but you always have the option to declare yourself dead on the spot and go to respawn, just like at B4, right?
No you will have to blead out for 15 minutes. BUT ofcourse if your teammates are getting back for offgame matters etc like medicine or dinner inside of harnosand. Then you can use the "offgame rule".
Berget-events

Please send general questions to:
info@berget-events.com

Please send payment questions to:
payment@berget-events.com

Torak

Post by Torak » 07 May 2007, 15:34

Of course, if you can't be evacuated, your teammates could always put a bullet in your head...

(No, they can't. You still have to bleed out. But wouldn't it be amusing if they could? :D )

Wynn
Corporal
Corporal
Posts: 70
Joined: 21 Dec 2006, 15:12

Post by Wynn » 07 May 2007, 18:49

It would be excellent if they could, we do not want to leave wounded men behind to the russkies. 8) Oh well, we just have to knife them then...
- Dulce et decorum est pro patria mori
Berget 5 FFF Medic
Berget 6 SRP Medic
Berget 8 1/1st Poldavian Comms officer
Berget 9 The Firm office personnel / ZBO O-06
Berget 13 Cerberus

Vader [WG-A.I.M.]

Post by Vader [WG-A.I.M.] » 07 May 2007, 23:33

wow!!! I got idea! We could use wounded men as shield! They can't be killed while bleeding, so they could be not bad shield.

There is no restrictions in rules for that ;)

Brujo

Post by Brujo » 08 May 2007, 11:44

Good point, Vader. Verry russian aswel, hehe...

RRP Taksi

Post by RRP Taksi » 08 May 2007, 18:54

I thought the final solution was clear...

Image

But i guess u can´t do it yourself if wounded...

So heres what to do:

Image



Maybe we should introduce a new role?
Such as "REAPER"... The armband could be for instance a black cross...?

Raphael

Post by Raphael » 08 May 2007, 18:58

Do the first picture show the top secret weapon of the FFF :

The Harakiri-Soldier :D

greetings
Rap

RRP Taksi

Post by RRP Taksi » 08 May 2007, 19:02

Yes...


We train for the eventuality of assistance needed...:

Image

Torak

Post by Torak » 08 May 2007, 22:34

Raphael wrote:Do the first picture show the top secret weapon of the FFF :

The Harakiri-Soldier :D

greetings
Rap
Trust the Finns to kinda miss the point with kamikaze. :P

User avatar
Windi^
Captain
Captain
Posts: 380
Joined: 30 Nov 2006, 13:46
Location: Turku, Finland

Post by Windi^ » 09 May 2007, 06:42

Thank god we all are not like Taksi. Grey hairs to the Ruskies! :twisted:
B5, FFF Turku-2 Squad leader
B6, SRP Snake 1-0 Platoon leader
B7, SRP Bull 1-0 Platoon leader
B8, Civilian, 6mm merc
B9, UN, 6mm Company, 1st PLT leader
B10, Zanzia, Delta plt, Link officer
B12, Yuri Orlov Mercenaries
B14, NAF HQ Intel S2
B15, NAF HQ Intel S2
B16, UPIR HQ QRF
B17, GFM ODA3

Post Reply