Psy-Op's

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Lord Faa22
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Psy-Op's

Post by Lord Faa22 » 16 Jan 2012, 19:08

I was just wondering about some of the specific rules regarding the Psy-Ops's. i.e. becoming a civilian, carrying weapons as a civilian, what they do most of the time? Also can civilians cary weapons?

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Losolos
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Post by Losolos » 16 Jan 2012, 19:22

hiho,

not so good idea ..and when then hide them. Or put a patch with PSYOPS
on your cloth ;) sorry.

Normaly Civillians are unarmed but when it comes to a heavy firefight
you can not look fast enough where they show up WITH their guns ;)

When you are PSYOPS and you use that civilian dress you have normaly
a special mission and need no guns .....
B5-B17 on duty
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Lord Faa22
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Post by Lord Faa22 » 18 Feb 2012, 17:38

What else do Psy-Op's do during the game? :?

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Losolos
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Post by Losolos » 18 Feb 2012, 18:33

:D ...nothing that will be discussed in berget forums ;)
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Rasputin
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Post by Rasputin » 20 Feb 2012, 17:39

You can always get OFFICIAL info of the diffrent fractions and their operation-types on GOOGLE...
I´m sure most of the operations should be secret, and will be given later in the TEAMFORUM.
...hard to kill, you know!!!

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caligula
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Post by caligula » 20 Feb 2012, 20:42

Lord Faa22 wrote:What else do Psy-Op's do during the game? :?

Eat your souls :twisted:
B8 - 3rd mountaineers. Comander 4th platoon
B9 - 3rd mountaineers. Recon.
B10 - "Janco Gamekeeper service"

Rasputin
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Post by Rasputin » 22 Feb 2012, 14:25

We´ll have most of the fun...
...hard to kill, you know!!!

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Gugge
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Post by Gugge » 22 Feb 2012, 19:05

after 3 NAF ocf ;)
B10 - NAF 3Rd Ranger Battallion Valkyrie Squad
B11 - Blood Ravens, Rico's personal babysitter Squad
B12 - Blood Ravens, Rico's personal babysitter Squad R-1-1
B13 - IKAROS Corp. "At the business end of things"
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"REDISPONERE IN INFERNUM"

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[JH]crazydog
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Post by [JH]crazydog » 22 Feb 2012, 22:27

you haven't been on Berget8, have you?
Jarheads never die, they just go to hell to regroup

Berget 10 -
Berget 9 - Freno's XO
Berget 8 - PSYOPS XO
Berget 7 - Yuri Orlov's Mercs HQ-Staff
Berget 6 - Conrad's Mercs XO

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Post by Rasputin » 23 Feb 2012, 17:21

Lord Faa22 wrote:What else do Psy-Op's do during the game? :?
Probably a BBQ! (swedish style)...
http://www.youtube.com/watch?v=PaLqb6A9bv4
...hard to kill, you know!!!

Lord Faa22
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Post by Lord Faa22 » 05 Mar 2012, 21:14

I hope we don't have any of those

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Creep
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Post by Creep » 16 May 2012, 13:50

Lord Faa22 wrote:I hope we don't have any of those
With freno as our commander??? Of course, we will - You should have seen it, when we had his (in)famous chilli last year :D :D :D :D
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Mr Black
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Post by Mr Black » 16 May 2012, 14:17

Hic sunt mortem

Nemo me impune lacessit

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Creep
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Post by Creep » 20 May 2012, 23:12

Mr Black wrote:viewtopic.php?t=4822
Sorry - You are right of course...



So - useful intel it is then...
Lord Faa22 wrote:What else do Psy-Op's do during the game? :?
Since talking too much about what PsyOps does would:
* _obviously_ spoil all the fun for us ;)
* _and_ spoil the "fun" for our customers ;)
* and kill me of course... ;)


So maybe you should read the team-description again...

_veeery_carefully_ that is...

also take a look at the picture ;)

http://www.berget-events.com/?page=even ... rget10&s=3

Then muse a bit about the possibilities...

Then muse a bit more...

Then use the Search button on the top menu... Type "PsyOps".

Read a little more...

Maybe you want to take a quick glimpse at what youtube has to offer on the subject...


And that is just a glimpse at the surface of what we _will_ do

MUAHAHAHAHAHA :D:D:D:D:D


Oh, and I mustn't forget: "We are the good guys" ;)
creep
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Post by Mrfoss » 21 May 2012, 13:12

I'm glad we are on the same side as the psyops. Can't stand needles!!
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B9: Pol 1st Mech Bat
B10: Pol 5th infantry
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