Page 1 of 1

Suggestion: Improving mine rules

Posted: 06 Jul 2022, 18:01
by vinni
Short version:
Mines should have a reflective element (for example, reflective tape around the edge of the smaller plate) for night-time visibility.

Context:
After the final battle a last push was made to interfere with GCT nuke-possession. During this assault, several vehicles drove over mines due to them being nearly invisible in the darker hours.
In actual combat this would be exactly the idea, but for our rule-set, it doesn't make for an effective stopping-tool. Having the mines stand out in the headlights due to a reflective element would remedy this.

Bonus:
You could colour-code the reflective tape to match the team, no idea why, but you could.

Re: Suggestion: Improving mine rules

Posted: 07 Jul 2022, 22:31
by L4gi
This is a good idea, as the mines are per rules more of a "cant pass" than "woops we dead" thing.

Re: Suggestion: Improving mine rules

Posted: 30 Oct 2022, 07:59
by Corleone
I did a write-up on this some years ago. Little appears to have happened and misunderstandings still happen.