This was my first time at Berget so not sure how it compares to earlier years but I will talk about what I saw on the Blue team for my first year.
And sorry for the text wall,I am shit at making paragraphs.
The base facilities was a lot better then I expected,water,power,toilets and the shop was top notch.
I heard others complain about the toilets,but they were better taken care of then 90ish% of music festivals I have been to and 50ish% of construction sites.
My main problem was with people that peed all over the seats(no not chlorine spray after the cleaning,some actually did not see the urinal on the side wall) and one of my friends ones walked inn on a toilet someone had shotgun diarrhea'd the general area around the toilet hole,been nice enough to take the seat up first, but that's still not fun to walk inn to.
The lack of safety info was also a little alarming,I was in armored and I know you stay the --- SPAM !!! --- away from anything with tracks when it is moving,
but this was never mentioned to the general public,and I overheard people talking about putting explosives on the side of the tank,as if they could walk right up to it when it was running.I told them to not walk close to it but no idea how many others thought they had brilliant ideas like this.
I also never heard anyone mention that you should not shoot the driver of the tank, as he has his head out to be able see and make sure he doesn't drive any idiots over,or rather I heard someone mention that the driver had been complaining about it but not before the last day.
I highly recommend telling people that if they don't want to be turned into minced meat,they should not shoot the driver or get close to the tank.
It might seam like common sens, but the problem is that common sens isn't common.
Command structure was a bit,all over the place at times.
The telegram system seams like a great thing ones you get used to using it, but for me personally it was very hard to get used to using my phone instead of a radio.Something that lead to a lack of intelligence going both ways,that probably didn't help the blue team.
There also seamed to be a lack of good middle management from my personal view,
as I ones overheard a briefing from the top as I was charging a phone,but most of the information never got its way down to me and my group.
There was also a bit more waiting then I felt was necessary on the blue team, often we were given very long times to get ready and were standing around waiting for others to get ready.
At one point we got back to base, were told to get ready for our next mission,and I had time to get ready,assemble a small force as we heard word about a attack coming with tanks and troops supposed to come from our north,go out find no tanks, almost get bombed by our own team,push further north to try and find the tanks we never found, capture a point,almost get hit by a friendly helicopter strike,walk back to base and still be ready to walk out for the original mission.
I also heard roomers of the enemy team being up to 500 more people then us,but figured it was propaganda from the red team(no idea how much of that happens but 500 sounded like a unrealistic number),I did how ever notice that our tent only had 3/4 of the people show up.
On the field how ever it did very often feel like we kept getting out numbed every time we got in a fight.
There was also the problem that we kept meeting teams where out of 10 people 8 were medics,and our team had maybe 2-4 medics for a group of 10 people.
If I had stopped to think about the fact that there is no rules limiting how many medics you can have,I would have had a lot more medics as well as it gives a massive advantage in staying power.
There was also several cases where I am pretty surer I hit people and they didn't call their hits(but I cant be 100% sure),and 2 incidents where I know I hit people and that they must have felt it (shooting 3-5 0,28g with a yellow marked DMR at 20-30m into sidefat with thin clothing covering it) where all they did was move into better cover where I couldn't shoot them.
There was also a case of someone on the enemy team getting shoot 3min before I got hit, and when I was getting up to go back to base after bleeding out (10min) one of his team mates ran over to heal him.
Also heard people complain they saw a group they had a fire fight with and lost to,walk away with half their team wearing bandages, just to see the group attacking our homebase with out any bandages by the time they had gotten back to base and were waiting for the timer to get closer to re-spawn before going for it(not seen it myself so can't confirm or deny).
I am not saying there are no cheaters on the blue team,or that it is impossible I got hit with out noticing at some point during the game.
But it is not good for moral of the team to see this kind of behavior and no refs in the field almost all game, I saw a crew member maybe 2 times the entire game outside of the guys driving around shooting fireworks at strike zones and crew inside the home base every now and then.
I still had fun,but most of that was when we went a bit off the original mission or we were responding to people needing backup rather then setting up ambushes and waiting 2h for nothing to come along.Or spending hours to get ready for missions where we got 100m outside our base before we walked into a group of reds 2x as many people as us with 4x the amount of medics.